Class
FridaScript
Description [src]
final class Frida.Script : GObject.Object
{
/* No available fields */
}
A piece of JavaScript loaded into the target process, created through a
FridaSession.
Instance methods
frida_script_interrupt
Interrupts any JavaScript currently executing in the script, leaving it loaded and able to run again. Does nothing if nothing is executing.
frida_script_interrupt_finish
Interrupts any JavaScript currently executing in the script, leaving it loaded and able to run again. Does nothing if nothing is executing.
frida_script_interrupt_sync
Interrupts any JavaScript currently executing in the script, leaving it loaded and able to run again. Does nothing if nothing is executing.
frida_script_terminate
Interrupts any JavaScript currently executing and unloads the script, even if it is stuck in a long-running or infinite operation.
frida_script_terminate_finish
Interrupts any JavaScript currently executing and unloads the script, even if it is stuck in a long-running or infinite operation.
frida_script_terminate_sync
Interrupts any JavaScript currently executing and unloads the script, even if it is stuck in a long-running or infinite operation.
frida_script_eternalize
Eternalizes the script so it keeps running after the session is detached, instead of being unloaded.
frida_script_eternalize_finish
Eternalizes the script so it keeps running after the session is detached, instead of being unloaded.
frida_script_eternalize_sync
Eternalizes the script so it keeps running after the session is detached, instead of being unloaded.
frida_script_enable_debugger
Enables the JavaScript debugger for this script, listening for an inspector client.
frida_script_enable_debugger_finish
Enables the JavaScript debugger for this script, listening for an inspector client.
frida_script_enable_debugger_sync
Enables the JavaScript debugger for this script, listening for an inspector client.
Signals
Signals inherited from GObject (1)
GObject::notify
The notify signal is emitted on an object when one of its properties has its value set through g_object_set_property(), g_object_set(), et al.